/* ===========================================================
   Code Olympiad 2081 - Fight Club page
   A cinematic standalone scene in the Night Shift world:
   a glitchy statement, the rule, the quote, and the anthem.
   Token-driven only.
   =========================================================== */

/* ---------- Scene main ---------- */
.fight-main {
  position: relative;
  display: flex;
  align-items: center;
  justify-content: center;
  min-height: calc(100svh - var(--nav-height));
  overflow: hidden;
  padding-block: var(--space-3xl);
}

.fight-main::before {
  content: "";
  position: absolute;
  top: -320px;
  left: 50%;
  transform: translateX(-50%);
  width: 720px;
  height: 600px;
  border-radius: var(--radius-full);
  background: radial-gradient(closest-side, var(--color-phosphor), transparent 72%);
  opacity: 0.07;
  pointer-events: none;
  z-index: -1;
}

.fight-main::after {
  content: "";
  position: absolute;
  inset: 0;
  pointer-events: none;
  z-index: -1;
  background:
    repeating-linear-gradient(0deg,
      transparent 0px, transparent 2px,
      color-mix(in srgb, var(--color-bg) 65%, transparent) 3px);
  opacity: 0.25;
}

/* ---------- Scene ---------- */
.fight-scene {
  width: min(680px, 100%);
  text-align: center;
}

.fight-scene__brand {
  display: inline-flex;
  align-items: center;
  gap: var(--space-sm);
  font-family: var(--font-mono);
  font-size: var(--text-kicker);
  letter-spacing: 0.04em;
  color: var(--color-text-tertiary);
  padding: var(--space-2xs) var(--space-md);
  border: 1px solid var(--color-border-hairline);
  border-radius: var(--radius-full);
  background: var(--color-surface);
}

.fight-scene__brand-logo {
  width: 22px;
  height: 22px;
  border-radius: var(--radius-full);
  object-fit: cover;
}

.fight-title {
  position: relative;
  margin-top: var(--space-xl);
  font-family: var(--font-display);
  font-size: clamp(var(--text-heading), 10vw, 5.5rem);
  font-weight: 900;
  letter-spacing: -0.03em;
  text-transform: uppercase;
  color: var(--color-text-primary);
  animation: fight-glitch 3.2s infinite steps(1);
}

@keyframes fight-glitch {
  0%, 100% { transform: translate(0, 0); }
  92% { transform: translate(0, 0); }
  93% { transform: translate(-3px, 2px); }
  94% { transform: translate(3px, -2px); }
  95% { transform: translate(-2px, -1px); }
  96% { transform: translate(0, 0); }
}

.fight-accent {
  color: var(--color-phosphor);
  text-shadow: 0 0 18px color-mix(in srgb, var(--color-phosphor) 55%, transparent);
}

.fight-rule {
  margin-top: var(--space-md);
  font-size: 1.125rem;
  font-weight: 600;
  letter-spacing: 0.02em;
  color: var(--color-text-primary);
  text-transform: uppercase;
}

.fight-quote {
  margin: var(--space-lg) auto 0;
  max-width: 46ch;
  font-family: var(--font-mono);
  font-size: var(--text-caption);
  line-height: 1.8;
  color: var(--color-text-tertiary);
}

.fight-sound {
  display: inline-flex;
  align-items: center;
  gap: var(--space-sm);
  margin-top: var(--space-2xl);
  font-family: var(--font-mono);
  font-size: var(--text-kicker);
  color: var(--color-text-primary);
  padding: var(--space-sm) var(--space-lg);
  background: var(--color-surface);
  border: 1px solid var(--color-border-strong);
  border-radius: var(--radius-full);
  transition: color var(--motion-base) var(--ease-touch),
    border-color var(--motion-base) var(--ease-touch),
    box-shadow var(--motion-base) var(--ease-touch);
}

@media (hover: hover) {
  .fight-sound:hover {
    color: var(--color-phosphor);
    border-color: color-mix(in srgb, var(--color-phosphor) 55%, transparent);
    box-shadow: 0 0 24px color-mix(in srgb, var(--color-phosphor) 22%, transparent);
  }
}

.fight-sound svg {
  width: var(--icon-sm);
  height: var(--icon-sm);
}

.fight-sound--playing {
  color: var(--color-phosphor);
  border-color: color-mix(in srgb, var(--color-phosphor) 55%, transparent);
}

.fight-sound--playing .fight-sound__dot::after {
  content: "";
  display: inline-block;
  width: 8px;
  height: 8px;
  margin-left: var(--space-xs);
  border-radius: var(--radius-full);
  background: var(--color-phosphor);
  animation: fight-blink 1s var(--ease-touch) infinite;
}

@keyframes fight-blink {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.15; }
}